Syllabus


COURSE DESCRIPTION:
This course is designed to introduce and develop technical and theoretical skills to assist students in their production, realization, analysis and critique of the art practices engaged with Time Based Media. Four-dimensional fundamentals of Time Based Media will be introduced in this course. Sound, animation and video, with emphasis on non-narrative purpose, planning of action, and sequencing of images will be discussed and practiced. Students will complete a number of studio projects, together with some short written assignments. Students will receive instruction in video camera operation and digital editing and basic manipulation techniques. Classes will include the screening of a number of key historical and contemporary film and video works. Reading assignments will help students to understand and navigate the context and history of film/video art practice, together with its complex relationship to popular culture, from television and cinema to the Internet. Students will learn to use Time Based Media as an expressive and communicative art form to further accomplish their own studio practice. 

Prerequisite course: ART 1803C

OBJECTIVES:
Students taking this course will learn:
- Concepts & Terminology in TBM
  (Aesthetics, Motion, Duration, Pacing/Tempo, Montage, Sequence, Interactivity)
- Basic video camera operation
- Digital, non-linear video production and post-production techniques, using industry-standard software applications such as Final Cut Pro
- To expand and develop their own visual grammar and narrative possibilities, while exploring different approaches to the moving image
- To study key artists within video and electronic media arts
- To understand the broader context and history of time based media
- To document and present their creative output in a professional manner
- To develop a vocabulary in order to give and receive constructive critiques
- To generate and develop ideas and concepts from daily observation, personal experience and research topics
- To experience experimental collaborative working practices within the creative working process

TOPICS:        
   • Historical references, background, and contemporary concepts of Time Based Media           
   • Project planning (including storyboarding and organizing clips)           
   • Basic video camera use           
   • Basic in-camera editing techniques           
   • Representation, image & culture, symbol, concept & conceptual storytelling           
   • Framing & composition (including panning, close-ups, landscape)           
   • Lighting           
   • Simple transitions           
   • Content and context                       
   • Professional production techniques (fps, sizing for output, video & audio capture, photo import and animation of still images)           
   • Narrative Theory           
   • Integration of video and animation                       
   • Computer as a tool, not a means to an end           

TOPICAL COURSE OUTLINE (Tentative):
WEEKS 1–4
Time Based Media and Time Based Art;
Time and Media, Camera and the act of looking;
Montage, storyboarding, scene, setting, framing, sequence, motion, duration, rhythm, Choreography, Cinematography;
Basic use of video camera, in-camera editing;
Demos on Final Cut Pro (importing files, setting up work space, timeline, etc.)
Developing critical thinking skills;
WEEKS 4–7

Introduction to Stop Motion Animation;
Video Art, key artists in history and contemporary art;
Process video in Final Cut Pro, (basic effects, texts and titles, basic transitions: cut, fade in/out, wipe, dissolve, etc.);
Brainstorming, Conceptual Expansion;
WEEKS 7–10

Narrative and Non-narrative;
Sound Art; Audacity and sound editing, manipulating sound;
Finding sounds, importing sounds, recording Nature;
Audio as a message, sound as image, audio texture;
WEEK 10–12

Installation Art & Performing Art, uses of time and space;
Locations, Bases, Spaces, Boundaries (physical and conceptual);
WEEK 13
Artist Presentations;
WEEK 14
Independent Time-Based Projects in-process critiques;
Self-assigned problem solving;
WEEK 15
Reading/working week; working on final project
WEEK 16
Final project presentation, final critiques.

REQUIRED MATERIALS:
Required Textbook: Launching the Imagination Comprehensive (2-D, 3-D and 4-D) with CD-ROM,
by Mary Stewart
-        10 GB External Hard Drive (Mac Compatible) for storage of materials
-        CD-R Media with plastic cases
-        DVD-R Media with plastic cases
-        Flash Drive (Mac Compatible) for storage of materials
-        Headphones
-        Access to Software: Final Cut Pro, Audacity (open source), and Adobe Photoshop (note that most software is available in the UF CIRCA Computer Labs)
-        Required Registration with http://lynda.com

Recommend Readings:
-       Walter Benjamin, The Work of Art In the Age of Mechanical Reproduction, 1969
-       Catherine Elwes, Video Art, A Guided Tour, 2005
-       A. L. Rees, A History of Experimental Film and Video, 1999
-       Michael Rush, Video Art, 2007
-       Jackie Hatfield, Experimental Film and Video: An Anthology, 2006
-       Roland Barthes, “The Death of the Author”(1977), Image, Music, Text
-       Diana Weynand, Apple Pro Training Series: Final Cut Pro 7, 2009
GRADING BREAKDOWN:
70% (70 pts) Projects Grades
Project 1
Project 2
Project 3
Project 4
Project 5
Final Project
Montage Project 10% (10 points) 
Stop-Motion Project 10% (10 points) 
Sound Project 10% (10 points)
Experiment Video 10% (10 points)
Artist Presentation 10% (10 points)
Final Project 20% (20 points)
15% (15 pts) Course Blog

Responses to reading/screening/materials, project in-process reports on blog
15% (15 pts) Attendance

Attendance and Class Participation

PARTICIPATION AND ATTENDANCE:
Participation, support, and respect in all phases of this course are imperative. The class dynamic depends on your energy, initiative, attitude, productivity, and willingness to get involved in group discussion and critiques. Participate in a responsive manner during critique and class discussion. Safe and thoughtful use of equipment and facilities is required. Participate by preparing questions in advance, soliciting responses, and encouraging constructive criticism during group discussions, class workdays, and critiques. Consider comments received to gauge the effectiveness of your work. Examine the way your ideas change, evolve, and influence formal and conceptual choices in your work. Your development as an artist hinges on your ability to make effective choices and express ideas clearly.
·       All grades are tabulated based on your assignment numerical grade, critical essay/presentation and your participation and attendance. You must speak with your instructor within one week of receiving a grade in order to dispute an assignment grade. You may speak to your instructor at any point during the semester to discuss your participation grade.

Attendance Policy
• Attendance is required. More than Three absences will reduce your final grade by one full grade. Six absences will result in a failing grade.
• Arrive to class on time, with the appropriate materials and work. You are late if you arrive after your name has been called when role is taken. Attending class unprepared for a discussion, critique, workday, or presentation will be considered an absence
• Three early self-dismissal will count as one absence.
• Announced changes to the course calendar, demonstrations, or general classroom critiques demand your presence; compensatory work of another kind will not be accepted in lieu of missed instruction.
A missed class does not constitute an extension of an assignment!

Late Policy
• Assignments are due when indicated by the instructor at the beginning of class.
• Late assignments will drop one letter grade per class period late.
• An assignment more than 3 days late will receive an F!

Grade Explanations
A= Superlative work: Careful attention to craft and presentation. Intent and execution of the piece work together in significant and original way. Goes beyond merely solving the problem- one performance at this level is visibly outstanding.
B= Above average: Solution to the problem and idea are well planned. Execution is well done. This is an honorable grade.
C= You solved the problem: The requirements of the problem are met in a relatively routine way.
D= Inadequate work: The requirements of the problem are not addressed. The piece represents careless and/or incomplete effort. Some criteria met, work substandard.
E= Unacceptable work and effort
(A “C” represents satisfactory work, regular attendance, and successful accomplishment of the course.)
Note: Overall effort and general attitude towards your work, and improvement during the semester will factor into your grade.

Assignments will be evaluated on the following criteria:
1. Successful resolution of the assigned problem including all technical, compositional, and aesthetic requirements.
2. Full development of conceptual ideas and technical skills evidenced in the finished work and the Process Blog.
3. Inventiveness, experimentation and risk taking. (Initiative, scope of undertaking. Did you challenge yourself?)
4. Craftsmanship, presentation of work, timeliness, overall professionalism.

GRADING SCALE (instructor decides % equivalents)
A 95–100, A- 94–90, B+ 89–87, B 86–84, B- 83–80, C+ 79–77, C 76–74, C- 73–70, D+ 69–67, D 66–64, D- 63–60, E 59–0 (Note: A grade of C- or below will not count toward major requirements)

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